Close Menu
    Facebook X (Twitter) Instagram
    Sequential PlanetSequential Planet
    Facebook X (Twitter) Instagram
    • Comic Books
      • Comic Book News
      • Comic Book Reviews
      • Comic Book Features
    • Video Games
      • Video Game Features
      • Video Game News
      • Video Game Reviews
    • Tabletop Games
      • Tabletop Game Features
      • Tabletop Game News
      • Tabletop Game Reviews
    • Anime
      • Anime Features
      • Anime News
      • Anime Reviews
    • Movies
      • Movie Features
      • Movie News
      • Movie Reviews
    • TV
    • More
    • About + Contact
      • About Our Staff
      • Contact Us
    Sequential PlanetSequential Planet
    Home»Tabletop Games»Tabletop Game Reviews»Board Game Review: Catch The Moon
    Tabletop Game Reviews

    Board Game Review: Catch The Moon

    Marcus OrchardBy Marcus OrchardNovember 14, 2023No Comments4 Mins Read
    Share
    Facebook Twitter LinkedIn Pinterest Email

    Publisher: KOSMOS

    Designers: Fabien Riffaud & Juan Rodriguez

    Artist: Emmanuel Malin

    2-6 Players

    Playtime: 20 Minutes

    Everyone has dreamed of visiting the moon at some point in their lives, and now they finally have a chance. Catch The Moon challenges players to stack ladders to reach the moon without knocking down the ladders beneath them.

    A Brief How To Play

    Catch The Moon is a little stacking game with few rules. Two straight ladders are set up on top of the cloud in any of the slots available. The 7 raindrops are also placed on the table to be accessible to players. That’s it for setup!

    On the player’s turn, they will grab a random ladder from the box and roll the die. If one ladder is displayed, they must place the ladder anywhere on the cloud so that it touches exactly one ladder. If a side with two ladders is displayed, the ladder must touch exactly two ladders. If the moon is displayed, the placed ladder must be the highest. The player must use only one hand and can manipulate the ladders in any way they need to as long as no ladder touches the cloud or table. When the player lets go of their ladder, if anything falls or their ladder doesn’t meet the die’s requirements, they must take a raindrop.

    Turns proceed clockwise until all of the raindrops have been claimed. The player with the least raindrops wins. If all of the box’s ladders are used and there is a tie, players must stack the ladders that fell earlier (And thus were removed from the game) so that they are the highest until all tied players are eliminated. If every ladder is used up, the game ends in a tie.

    Pacing and Interaction

    Catch The Moon’s length varies based on the skill level of the players. Usually turns are quick regardless of how long the game lasts, as a turn just consists of rolling a die and placing a ladder. Turns are about the length of a Jenga turn, so players won’t experience much downtime, even at six players. Even when it isn’t a player’s turn, watching another player try to manipulate the ladders is entertaining.

    There isn’t much direct interaction, but ladders can be placed so that they make things harder for the next player. Placing a ladder down so the next one can’t lay flat is always a great way to attempt to force a raindrop on the next player. Banter can help add pressure, but this is an otherwise solo game that just happens to be social.

    Replayability

    Catch The Moon is a game that is as replayable as the group demands. Every game has the same loop as the last, but the ladders tend to get placed in different ways every time. The game scales well at all player counts. Two-player games feel like a battle of wits for steady hands, while 6 player games are intense since so few players will get raindrops. It’s a lovely dexterity game that also feels competitive, which is rare outside of games like Klask or Crokinole. It might lose its appeal if players play daily, but it’s one of those games that will sit on the shelf and eventually call the player back like a Siren that just wants you to journey to the moon again.

    Theme and Components

    The wooden die feels nice, and the cloud isn’t anything special, but it is sturdy and does its job as a base. The ladders aren’t particularly sturdy but should hold up across many playthroughs as long as they are being handled decently. One ladder started to peel a little, but not in a way that would impact gameplay. It would be nice for the ladders to be made with sturdier wood, but for the price, Catch The Moon delivers in quality.

    The theme is a dreamy one that stops Catch The Moon from being abstract like other stacking games. It’s silly, but the idea of stacking ladders to reach the moon just works.

    Catch The Moon Is Great For Fans Of…

    Fans of stacking games like Jenga or Rhino Hero will enjoy Catch The Moon. The various ladders are a nice spin on the mechanism that keeps it fresh.

    Catch The Moon

    7.8 Like It

    Catch The Moon successfully blends whimsical theming with engaging dexterity challenges, offering a competitive yet accessible stacking game.

    • Pacing and Interaction 7.5
    • Theme and Components 7.5
    • Replay Value 8
    • Enjoyment 8
    • User Ratings (0 Votes) 0
    Board Games Catch The Moon Dexterity Games Emmanuel Malin Fabien Riffaud Juan Rodriguez kosmos
    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Tumblr Email
    Marcus Orchard
    • Website

    Marcus isn't good at a lot, but he is an expert at replaying Final Fantasy games despite there being a lot of good stuff out there. He also loves comics, board games, and anime. He thinks Chip Zdarsky is a treasure.

    Related Posts

    First Impressions: MIND MGMT Playing Cards

    May 15, 2025

    Board Game Review: Harrow County: The Game of Gothic Conflict

    May 13, 2025

    Board Game Review: A Message From The Stars

    April 25, 2025
    Leave A Reply Cancel Reply

    You must be logged in to post a comment.

    Thanks for submitting your comment!
    Latest
    7.0

    Video Game Mini-Review: Star Overdrive

    May 15, 2025

    First Impressions: MIND MGMT Playing Cards

    May 15, 2025

    Kingdom Come: Deliverance II Expansion ‘Brushes with Death’ Launches Today

    May 15, 2025
    7.5

    Video Game Mini Review: Maliki: Poison of the Past

    May 13, 2025

    Board Game Review: Harrow County: The Game of Gothic Conflict

    May 13, 2025

    Board Game Review: A Message From The Stars

    April 25, 2025

    Rune Factory: Guardians of Azuma and Story of Seasons: Grand Bazaar Pre-Orders Go Live for Nintendo Platforms

    April 25, 2025

    Maliki: Poison of the Past Brings Cozy Time-Traveling RPG to Switch and PC

    April 24, 2025

    Board Game Review: Furnace

    April 22, 2025

    Red & Blue: Monster Hunters Coming to English Readers This December

    April 22, 2025
    Categories

    Sequential Planet Copyright © 2018.

    Facebook X (Twitter) Instagram Pinterest
    © 2025 Sequential Planet

    Type above and press Enter to search. Press Esc to cancel.